Hitmam Absolution - Official Review Part One
A I am writing this I am watching the opening scene from the game, on PS3, with not only baited breath but with goose bumps. The voice acting is superb and the graphics good and the layout of the game is old yet fresh, a great style to base the game off.
After selecting my difficulty I am greeted again by another well voiced cut scene with once again superb voice acting and goose bumps on my back. The game looks, with first thought, intriguing, exciting and dark, as far as the opening scenes go. I already felt an emotional attachment to the character of both Agent 47 and the "girl" which provided me with much need character relation which you dint always see in video games nowadays. It strikes me as a well made hollywood film than a game yet here we are discussing which looks like the best game, post summer, on PS3.
As "Prologue" flashes up I am greeted with a tutorial voiced by a gentle woman which again adds to the flavour and a change from the normal plain text. The textures look vibrant and fresh with great sound to accompany it. As I strangle my first victim I see it is not like the game I thought it would be, in fact there is much more a challenge you have to face before smashing the square button. As I continue through the prologue I can see why most of the reviews were positive. The kills can be easy and quick or long and suspenseful which serves good for the beginning of the game, however it might prove tedious the longer I do the same 2 actions.
I see more personal attachment to Agent 47 as he actually has feelings towards...
SPOLIER! SPOLIER! SPOLIER! SPOLIER!
....Killing Diana and her emotional reveal which tells us that she was saving a girl from being exploited by the agency thus setting up the beginning of Hitman Absolution.
After then killing 4 guards with swift "bullet time" motion we head to save the girl and save the world! (not literally save the world!)
TO BE CONTINUED
James Reilly - Resident Geek
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